Because Cyberpunk 2077 was the best that 2020 had to offer. And that’s telling more about the year than I’m neglecting the messy release this game had.
Who doesn’t remember going on adventure for the first time with the unfortunate Jackie, killing together the bad guys sneaking on the rhythm of the immersive ‘Rebel Path’ song? Meeting Viktor for your first cybernetics upgrade, or getting involved with Evelyn and Judy’s story and later on spending the night with one of those cyber love dolls? Or maybe you might only remember breaching Sakara Tower with Johnny ‘Reeves’ and Rogue in your team? Anyway, unforgettable moments, all of these are, at least for me.
In my opinion, the spot-on components of CP2077 are its immersive story with interesting characters and great soundtrack (but excluding the sound effects – I hated 90% of the car horning). So far goes the valid comparison with the Witcher series.
I promised myself to not talk about bugs here. So I won’t do that. We all know the game was released too early, even after roughly 9 years of development and that the E3 2018 demo was just a fake. But that will never, ever delete the 61 hours of fun I had so far with it.
At the end, I think CP 2077 will just become a cult game. VTM Bloodlines also had its own flawed start in 2004, followed by lots of backlash. But that just made it more likely to get revived at a certain point in time, and I believe that once, also CP2077 will be the joyful winner here. Like an exquisite wine that first has to age for years, as when it’s savored too soon, it only tastes sour. It will just need more time and understanding, aka the word patience.
So it’s pretty understandable that not everyone is already sufficiently prepared for this master-disasterpiece. But after all, it will stay for always the most notorious game that was released at a time when the Covid-19 stroke us the hardest of all, or at least, let’s hope that.